Preserve State in localStorage

πŸ‘¨β€πŸ’Ό Our customers want to be able to close the tab in the middle of a game and then resume the game later. Can you store the game's state in localStorage?
I think you can! You're going to need to use useEffect to coordinate things with localStorage. Luckily for us, localStorage is synchronous, so initializing our state from localStorage is straightforward (you should definitely use the callback form of useState for initialization though!).
For keeping the squares up-to-date in localStorage, you'll want to use useEffect with a dependency array that includes the squares.
πŸ“œ If you need to learn a bit about the localStorage API, you can check out the MDN documentation.
🚨 Note this exercise depends on localStorage and so the tests could interfer with your work by changing the localStorage you're working with.
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